Product Overview
The door to infinite adventure swings open on July 16 with the release of Quests from the Infinite Staircase This collection of six remastered quests will allow players to experience treasured adventures from D&D's first edition, updated for fifth edition.
Whether you're a seasoned player rediscovering iconic characters from years past or a newcomer traversing these eclectic locations for the first time, the adventures featured in this book are pieces of D&D history, lovingly refurbished to celebrate D&D's 50th anniversary.
Standalone Adventures or Connected Campaign. The six adventures contained within the book can be run as standalone adventures worked into your world, or they can be strung together into a cohesive campaign that takes characters from 1st to 13th level. Each adventure takes twelve to sixteen hours to complete, which can easily be spread out over the course of three to four sessions.
Hooks for Each Adventure. Each adventure contains ways for the Dungeon Master to hook the party into the storyline, whether theyre using the Infinite Staircase as a means to travel between quests or prefer to take a more traditional approach.
Memorable Monsters Reimagined. Encounter technologically advanced androids and discover the origins of everyones favorite frog Monstrosity. Over 30 monsters have been pulled from the annals of D&D history to make an appearance with remastered stat blocks and new lore
Magic Items and More. Throughout their quests, players will stumble upon a trio of powerful magic items that are key to the adventures in which they appear. They may also happen upon a collection of priceless, technologically advanced gadgets in a certain crashed spaceship
Adventures Included:
From a Shakespeare-inspired quest in a Feywild garden to a dangerous delve into the ruins of an advanced spacecraft, the adventures within Quests from the Infinite Staircase were selected for their iconic locations, monsters, and encounters:
The Lost City
1st- to 3rd-Level Characters
This introductory adventure was written with new Dungeon Masters in mind to accompany the Dungeons & Dragons Basic Set. Tom Moldvay purposely designed the adventure so that only the upper floors of the Cynidicean ziggurat the party explores were fully detailed. The lower levels had sparse information and needed the DMs creativity to flesh out the specifics.
When a Star Falls
4th- to 5th-Level Characters
Coming out of TSR UK in 1984, this adventure has been remembered for its intricate plot and inventive adventure hook. Graeme Morris, the author, crafted this adventure to revolve around the events of a fallen star and a faction that is attempting to recover it.
Beyond the Crystal Cave
6th-Level Characters
Inspired by Shakespeares Romeo and Juliet, this adventure was highly touted when it was published in 1983 for its emphasis on compassion and pacificism as the resolution to its conflict. It was the first in the series of adventures produced by TSR UK.
Pharaoh
7th- to 8th-Level Characters
This adventure was the first of the Desert of Desolation trilogy. Published in 1980 by Tracy and Laura Hickmans company, DayStar West Media, it was sold to TSR, who reprinted it in 1982 and hired Tracy. It was praised for its masterful dungeon design that seamlessly blended a compelling narrative.
The Lost Caverns of Tsojcanth
9th- to 10th-Level Characters
The Lost Caverns of Tsojcanth was a tournament adventure created by Gary Gygax for Winter Con V in 1976. This adventure took players into the caverns beneath the Yatil Mountains, where they could explore the former lair of Iggwilv, the Witch Queen. While Iggwilv, also known as Tasha on some planes, had been absent for some time, players still had to contend with various dangers.
Whether you're a seasoned player rediscovering iconic characters from years past or a newcomer traversing these eclectic locations for the first time, the adventures featured in this book are pieces of D&D history, lovingly refurbished to celebrate D&D's 50th anniversary.
Standalone Adventures or Connected Campaign. The six adventures contained within the book can be run as standalone adventures worked into your world, or they can be strung together into a cohesive campaign that takes characters from 1st to 13th level. Each adventure takes twelve to sixteen hours to complete, which can easily be spread out over the course of three to four sessions.
Hooks for Each Adventure. Each adventure contains ways for the Dungeon Master to hook the party into the storyline, whether theyre using the Infinite Staircase as a means to travel between quests or prefer to take a more traditional approach.
Memorable Monsters Reimagined. Encounter technologically advanced androids and discover the origins of everyones favorite frog Monstrosity. Over 30 monsters have been pulled from the annals of D&D history to make an appearance with remastered stat blocks and new lore
Magic Items and More. Throughout their quests, players will stumble upon a trio of powerful magic items that are key to the adventures in which they appear. They may also happen upon a collection of priceless, technologically advanced gadgets in a certain crashed spaceship
Adventures Included:
From a Shakespeare-inspired quest in a Feywild garden to a dangerous delve into the ruins of an advanced spacecraft, the adventures within Quests from the Infinite Staircase were selected for their iconic locations, monsters, and encounters:
The Lost City
1st- to 3rd-Level Characters
This introductory adventure was written with new Dungeon Masters in mind to accompany the Dungeons & Dragons Basic Set. Tom Moldvay purposely designed the adventure so that only the upper floors of the Cynidicean ziggurat the party explores were fully detailed. The lower levels had sparse information and needed the DMs creativity to flesh out the specifics.
When a Star Falls
4th- to 5th-Level Characters
Coming out of TSR UK in 1984, this adventure has been remembered for its intricate plot and inventive adventure hook. Graeme Morris, the author, crafted this adventure to revolve around the events of a fallen star and a faction that is attempting to recover it.
Beyond the Crystal Cave
6th-Level Characters
Inspired by Shakespeares Romeo and Juliet, this adventure was highly touted when it was published in 1983 for its emphasis on compassion and pacificism as the resolution to its conflict. It was the first in the series of adventures produced by TSR UK.
Pharaoh
7th- to 8th-Level Characters
This adventure was the first of the Desert of Desolation trilogy. Published in 1980 by Tracy and Laura Hickmans company, DayStar West Media, it was sold to TSR, who reprinted it in 1982 and hired Tracy. It was praised for its masterful dungeon design that seamlessly blended a compelling narrative.
The Lost Caverns of Tsojcanth
9th- to 10th-Level Characters
The Lost Caverns of Tsojcanth was a tournament adventure created by Gary Gygax for Winter Con V in 1976. This adventure took players into the caverns beneath the Yatil Mountains, where they could explore the former lair of Iggwilv, the Witch Queen. While Iggwilv, also known as Tasha on some planes, had been absent for some time, players still had to contend with various dangers.